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	<description>Animation &#124; Web Trends &#124; Fashion</description>
	<lastBuildDate>Wed, 11 May 2011 05:57:34 +0000</lastBuildDate>
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		<title>Create a Download Folder Icon in Photoshop</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/create-a-download-folder-icon-in-photoshop/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/create-a-download-folder-icon-in-photoshop/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 14:08:26 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=870</guid>
		<description><![CDATA[Icons are an important part of most interactive and web design. While icons are small, they can often be challenging to create. In today’s tutorial we will demonstrate how to create a download folder icon using different shapes and reflections in Photoshop. Let’s get started! &#160; &#160; &#160; &#160; Step 1 – New File/Pen Tool [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-871" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/04/preview1.jpg" alt="" width="200" height="200" />Icons are an important part of most interactive and web design. While  icons are small, they can often be challenging to create. In today’s  tutorial we will demonstrate how to create a download folder icon using  different shapes and reflections in Photoshop. Let’s get started!<br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong></p>
<p><span id="more-870"></span></p>
<h2>Step 1 – New File/Pen Tool Technique</h2>
<p>Open Photoshop and set up a new document (Command/Ctrl + N). Use the following settings:</p>
<ul>
<li>Resolution: 72dpi</li>
<li>Color Mode RGB color</li>
<li>Dimensions: 600×600 px</li>
</ul>
<p>Create the following shape using the Pen tool (P).</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/1.jpg" alt="" width="600" height="600" /></div>
<h2>Step 2 – Creating Shapes Using Pen Tool</h2>
<p>Draw the back part of the folder using the Pen Tool using the same drawing technique. Then draw the stripe as shown.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/2.jpg" alt="" width="600" height="600" /></div>
<h2>Step 3 – Finishing  the Shapes</h2>
<p>Once you have finished drawing your folder, go ahead and add the  paper and arrow as shown. You should now have the following 5 layers.  Each shape will be in its own layer. Be sure to give each layer a unique  name.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/3.jpg" alt="" width="600" height="600" /></div>
<h2>Step 4 – Adding Colour Effects</h2>
<p>Add the following layer styles to the front part of the folder. Lower opacity to 90%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/4.jpg" alt="" width="600" height="600" /></div>
<p>Add the following layer styles to the Paper. Lower the opacity of the layer to around 90-95%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/6.jpg" alt="" width="600" height="400" /></div>
<p>Add the following layer styles to the Stripe.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/7.jpg" alt="" width="600" height="400" /></div>
<p>Add the following layer styles to the rear part of the folder.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/8.jpg" alt="" width="600" height="400" /></div>
<p>Add the following layer styles to the arrow.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/5.jpg" alt="" width="600" height="375" /></div>
<p>Your icon should now look like this.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/9.jpg" alt="" width="600" height="400" /></div>
<h2>Step 5 – Adding Reflections</h2>
<p>Add a new group named &#8220;refs.&#8221; Use the pen tool to draw reflections as  shown. Make sure you draw your shapes as paths instead of shape layers  (see arrow). After you have closed the path, right-click on the  workspace and choose &#8220;make selection&#8221; (feather 0). Pick up a big brush  (master diameter around 470, hardness 0) and brush round the right part  of the selection as I did creating a white reflection. Change the  blending mode to Overlay and reduce the opacity to 63%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/10.jpg" alt="" width="600" height="495" /></div>
<h2>Step 6 – Margins</h2>
<p>Create a new group named &#8220;margins,&#8221; create a new layer in it  (Command/Ctrl + Shift + N). Adding highlights on the margins emphasizes  the effect of the 3d icon. Use the pen tool to create the stroke lines  around the corners and all the margins of the folder, paper and arrow.  Then, right-click on the workspace and choose stroke path – brush. The  brush settings must be changed to 8 px master diameter, hardness 0.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/11.jpg" alt="" width="600" height="939" /></div>
<h2>Step 7 – Shadows</h2>
<p>Create a new layer (Command/Ctrl + Shift + N) for shadows and place  it into a new group (Command/Ctrl + G). Make selection as you did in  step 5 for creating reflections. Fill the selections with black and then  blur the margins using the blur tool. If the shadows look too strong,  it means that you must lower the opacity of the layer to 40%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/12.jpg" alt="" width="600" height="668" /></div>
<h2>Step 8 – Adding Text</h2>
<p>Add text using whichever font you like. In this case, I chose &#8220;Agency FB.&#8221; Font size: 40, Layer Opacity: 75%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/13.jpg" alt="" width="600" height="571" /></div>
<h2>Step 9 – Add the Final Reflections and Shadows</h2>
<p>Add some more reflections to the paper using the same techniques we demonstrated in Step 5.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/14.jpg" alt="" width="600" height="571" /></div>
<p>Add a shadow using the ellipse tool (E). Draw an ellipse as shown and  add a slight motion blur. Reduce the opacity to your liking.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/15.jpg" alt="" width="600" height="790" /></div>
<h2>Final Preview</h2>
<p>I hope you enjoyed this tutorial. I added some additional icons that I created using the same techniques below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0644_Folder_Icon/colors.jpg" alt="" width="600" height="321" /></div>
]]></content:encoded>
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		</item>
		<item>
		<title>How to Apply Textures to Uneven Surfaces</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/how-to-apply-textures-to-uneven-surfaces/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/how-to-apply-textures-to-uneven-surfaces/#comments</comments>
		<pubDate>Tue, 26 Apr 2011 13:59:37 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=863</guid>
		<description><![CDATA[Applying texture to a flat surface, or flatly applying a texture across a whole image (as a means to age it or degrade it) is simple stuff. Realistically applying a texture to an uneven surface is much more hands-on (more so than simply overlaying a texture and changing the Blending mode). Step 1 Job number [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-865" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/04/preview.jpg" alt="" width="200" height="200" />Applying texture to a flat surface, or flatly applying a texture  across a whole image (as a means to age it or degrade it) is simple  stuff. Realistically applying a texture to an uneven surface is much  more hands-on (more so than simply overlaying a texture and changing the  Blending mode).<br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong></p>
<p><span id="more-863"></span></p>
<h2>Step 1</h2>
<p>Job number one, as ever, is pooling your assets together. I got the man from iStockphoto <a href="http://www.istockphoto.com/file_closeup.php?id=000002429238" onclick="pageTracker._trackPageview('/outgoing/www.istockphoto.com/file_closeup.php?id=000002429238&amp;referer=');">here</a> and the tree bark (courtesy of <a href="http://www.sxc.hu/profile/micromoth" onclick="pageTracker._trackPageview('/outgoing/www.sxc.hu/profile/micromoth?referer=');">K. Tuck</a>) from stock.xchng <a href="http://www.sxc.hu/browse.phtml?f=view&amp;id=1061143" onclick="pageTracker._trackPageview('/outgoing/www.sxc.hu/browse.phtml?f=view_amp_id=1061143&amp;referer=');">here</a>.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/1.jpg" border="0" alt="" /></div>
<h2>Step 2</h2>
<p>Cut out the face using the Pen tool (set to Paths not Shape Layers).  Cut and paste it into your blank canvas (1562 pixels by 1172 pixels at  300dpi). Open up the bark image, and import it into your working  document. Resize and rotate the document as in the screengrab.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/2.jpg" border="0" alt="" /></div>
<h2>Step 3</h2>
<p>Use the Clone Stamp tool to fill in the rest of the texture. Avoid  easily recognizable repetitions in the texture like the ones circled.  Clone them out. I used a 200 pixel, soft-edged brush to do this</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/3.jpg" border="0" alt="" /></div>
<h2>Step 4</h2>
<p>Turn the visibility of the “Bark” layer off (clicking the eye icon  next to the layer thumbnail will do this). Go to the Channels palette,  select the channel with the best contrast, and duplicate this channel  into a new document.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/4.jpg" border="0" alt="" /></div>
<h2>Step 5</h2>
<p>Apply a 2 pixel Gaussian Blur to your new document and then adjust  the Levels as in the screengrab below. Save as “Displace.psd.”</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/5.jpg" border="0" alt="" /></div>
<h2>Step 6</h2>
<p>Reselect the “RGB” channel (so all channels are selected and the  image is now back in color) and return to the Layers palette. Make the  “Bark” layer visible and select it. Go to Filter &gt; Distort &gt;  Displace. Set the Horizontal and Vertical scale to 1 (or try other  values), select Stretch To Fit and Repeat Edge Pixels. Set the Layer  Blending Mode to Multiply. You can see how it’s distorted over parts of  the face.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/6.jpg" border="0" alt="" /></div>
<p>It hasn’t quite put it in the right place so move the “Bark” down the  face until the distortions match the face. Use this wrinkle (circled)  as a guide as to where to put it.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/6a.jpg" border="0" alt="" /></div>
<h2>Step 7</h2>
<p>Duplicate the “Bark” layer twice. Set one to Multiply with an Opacity  of 100%. Set the other to Normal at 40% Opacity. Position in the Layer  hierarchy as in the image below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/7.jpg" border="0" alt="" /></div>
<h2>Step 8</h2>
<p>Command-click on the “Face” Layer to create a selection. Select the  “Bark Normal 40% Layer” and go to Layer &gt; Layer Mask &gt; Reveal  selection. Repeat this for the “Bark Multiply” Layer. Zoom into 300% and  use the Pen tool to draw around the eyes and the mouth.  Add a rough  edge to the top of the mouth. Press Commmand-click on the Path thumbnail  to create a selection.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/8.jpg" border="0" alt="" /></div>
<h2>Step 9</h2>
<p>Select the “Bark Normal 40%” Layer Mask thumbnail to work directly on  the Mask. Select black as the background color and then delete the  selection from the Layer Mask. Repeat this process for the “Bark  Multiply” Layer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/9.jpg" border="0" alt="" /></div>
<h2>Step 10</h2>
<p>Go to Layer &gt; New Adjustment Layer &gt; Curves and set up as shown  below. Then fill the Adjustment Layer Mask with black so the effects  aren’t visible.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/10.jpg" border="0" alt="" /></div>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/10a.jpg" border="0" alt="" /></div>
<h2>Step 11</h2>
<p>Turn off the visibility of the “Bark” Layers and use the Pen tool to  draw a paths around the hard edges we need to mask. The bottom of the  nose and cheek lines are good examples. Command-click on the Path  thumbnail to create a selection from it.</p>
<div><ins><ins id="aswift_0_anchor"></ins></ins></div>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/11.jpg" border="0" alt="" /></div>
<h2>Step 12</h2>
<p>Select a soft-edged (0% Hardness) brush, loaded with white (as the  foreground color) and set to  16% Opacity. Paint directly on the Layer  Mask.  Press Command + H to hide selection the, if it helps. Draw over  several times, applying more at the shadow source and less as you get  further from the harsher shadows.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/12.jpg" border="0" alt="" /></div>
<h2>Step 13</h2>
<p>Draw around other features which produce hard lines such as the bottom lip. Draw the Shadows in the same manner.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/13.jpg" border="0" alt="" /></div>
<h2>Step 14</h2>
<p>Create a selection from the “Face” layer by Command-clicking the layer thumbnail. Draw all the shadows in…</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/14.jpg" border="0" alt="" /></div>
<h2>Step 15</h2>
<p>…Changing the Brush size to suit size of the area you’re treating. Around the lip for example, use a small brush.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/15.jpg" border="0" alt="" /></div>
<h2>Step 16</h2>
<p>Turn the “Bark” layers off to see the key areas of shadow. You can  still work on the Mask with the face showing. I flick between working  with the “Bark” visible and invisible.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/16.jpg" border="0" alt="" /></div>
<h2>Step 17</h2>
<p>In order to soften or erase any shadows that you’re not happy with,  change the brush color to black and draw on the mask in the same way as  before. Keep working on the Mask until you get it right.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/17.jpg" border="0" alt="" /></div>
<h2>Step 18</h2>
<p>Whilst drawing on the Mask, you should be changing your brush size  and the opacity to suit the shadow. For a big gradual shadow you’ll want  around a 300 pixel brush set to 16% Opacity, all the way down to 18  pixels and increasing the opacity to suit. Finally, apply a 0.6 pixel  Gaussian Blur to the Adjustment Curve Layer Mask to soften the hard  edges.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/18.jpg" border="0" alt="" /></div>
<h2>Step 19</h2>
<p>Duplicate the “Bark” Layer that sits beneath the “Face” Layer. Set  them up so they are the same as the top Bark layers, one Normal at 40%  opacity, one Multiply at 100%. Then under those two layers create a new  layer and fill it with C=61%, M=66%, Y=66%, and K=62%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/19.jpg" border="0" alt="" /></div>
<h2>Step 20</h2>
<p>Create a selection from the “Face” Layer (Command-click the Layer  thumbnail) and go to Select &gt; Inverse. Then go to Select &gt; Modify  &gt; Expand.  Give it a 1 pixel expansion. Select the Curves Adjustment  Layer Mask and Fill the selection with 20% black.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/20.jpg" border="0" alt="" /></div>
<h2>Step 21</h2>
<p>Create a selection from the Eyes/Mouth Path you made earlier. Add some shadows by drawing on the Curves Adjustment Layer Mask.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/21.jpg" border="0" alt="" /></div>
<h2>Step 22</h2>
<p>To further fuse the elements together, and to grade the image, add a  Curves and  a Hue/Saturation Adjustment Layer to the top of the Layers  hierarchy.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/22.jpg" border="0" alt="" /></div>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/22a.jpg" border="0" alt="" /></div>
<h2>Step 23</h2>
<p>Flatten the image and go to Filter &gt; Liquify. Select the Bloat  tool and set up roughly how it is in the image below. We want to add a  3D quality to the areas such as cheeks, nose, and forehead. Select an  appropriate Brush size for each of these areas and click on each a few  times rather than dragging the brush around.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/23.jpg" border="0" alt="" /></div>
<h2>Conclusion</h2>
<p>You can always add some real world effects such as leaves and bugs to  the final image – go nuts. This technique works for applying any  texture to any surface, for example you could make a brand new Mercedes  SLK rusty and riveted, or make a house out of skin. Go have fun whilst  you perfect your craft. You can view the final image below or view a <a href="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/final_large.jpg" rel="shadowbox[post-863];player=img;" onclick="pageTracker._trackPageview('/outgoing/d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/final_large.jpg?referer=');">larger version here</a>.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/242_Tree_Man/final.jpg" border="0" alt="" /></div>
]]></content:encoded>
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		<item>
		<title>Create an Ancient Egyptian Tomb in Photoshop</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/create-an-ancient-egyptian-tomb-in-photoshop/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/create-an-ancient-egyptian-tomb-in-photoshop/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 12:58:21 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=858</guid>
		<description><![CDATA[Creating imaginary scenes from scratch can be a lot of fun. Today, we will create an ancient Egyptian scene using stock images, textures, and some basic knowledge of perspective. Let’s get started! &#160; &#160; &#160; &#160; &#160; Step 1 Start by creating a file with a size of 700×800 pixels and a resolution of 300ppi. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-859" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/03/preview1.jpg" alt="" width="200" height="200" />Creating imaginary scenes from scratch can be a lot of fun. Today, we  will create an ancient Egyptian scene using stock images, textures, and  some basic knowledge of perspective. Let’s get started!<br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong></p>
<p><span id="more-858"></span></p>
<h2>Step 1</h2>
<p>Start by creating a file with a size of 700×800 pixels and a resolution of 300ppi.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/0-1.jpg" alt="" /></div>
<h2>Step 2</h2>
<p>Next, start by opening the file Wall.jpg then desaturating it by  going to Image &gt; Adjustments &gt; Desaturate, just like what I did  below. You might need to play with the Level settings (Command/Ctrl + L)  to add more contrast to the wall.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/1.jpg" alt="" /></div>
<h2>Step 3</h2>
<p>Next, is to add the ceiling.  To do this duplicate (Command/Ctrl + J)  the “Wall.jpg” then reshape it by pressing Command/Ctrl + T to activate  the resizing handles. Press right-click then select Free Transform from  the dropdown menu, then follow the indicated direction of distortion  below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/1-1.jpg" alt="" /></div>
<h2>Step 4</h2>
<p>Next, open the Floor.jpg then resize it just like what we did with  the ceiling.  I also changed the image’s hue and saturation by clicking  Command/Ctrl + U then adjusting it to decrease the overall brightness  and saturation of the image.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/3.jpg" alt="" /></div>
<h2>Step 5</h2>
<p>Next, with the use of the Rectangular marquee tool (M), I removed a  rectangular section on the lower center area of the wall, just like as  shown below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/4.jpg" alt="" /></div>
<h2>Step 6</h2>
<p>Next, reduplicate the Wall.jpg, our first layer, then reshape it by  clicking Command/Ctrl + T then select Free Transform from the dropdown  selection. I shaped/distorted it  in a certain manner that would create a  hallway like structure.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/5.jpg" alt="" /></div>
<p>Make sure that the “gap” lines of the wall meet so that the flow of the blocks will be continuous.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/5-1.jpg" alt="" /></div>
<h2>Step 7</h2>
<p>Next is to add the opening of the tomb, which opens to a sunset  colored sky. To do this, open the Sunset.jpg, apply a layer mask then  use the Brush tool (B) set to color #000000 and hardness ~85% then start  to cover the areas we don’t need. You could also try to use color  gradients and digital painting to make the sunset as another way to do  this.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/6.jpg" alt="" /></div>
<h2>Step 8</h2>
<p>Next is to add the stairs going to the tomb. To do this, open the  Concrete.jpg then cut rectangular shapes out of it just like as shown  below. Make a set of these shapes from the bottom up to the main opening  of the tomb. Make sure to decrease the size gradually as you go up  through the stairs, you can do it by pressing Command/Ctrl + T to  activate the resizing handles.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/7.jpg" alt="" /></div>
<p>The final result should look like as shown below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/8.jpg" alt="" /></div>
<h2>Step 9</h2>
<p>Next, I changed the color levels of the stairs. To do this, in the  Layers tab, you should first select the components of the stairs by  pressing Shift key then clicking the layers needed. Press right-click  then select Merge Layers from the dropdown menu. Once merged, press  Command/Ctrl + Alt/Option + L to activate the Levels window. Drag the  handles so that the result will give you a somewhat dark-brown color  just like as shown below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/9.jpg" alt="" /></div>
<h2>Step 10</h2>
<p>Next add a new layer just below the “merged stairs” layer.  Then,  using a soft, small-sized brush (B), paint the indicated areas with  color #000000 with an Opacity level of ~80%</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/10.jpg" alt="" /></div>
<h2>Step 11</h2>
<p>Next, using the same brush settings we used for the shadows for Step  9, paint the areas indicated below but know using color #ffffff.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/11.jpg" alt="" /></div>
<h2>Step 12</h2>
<p>Next, using a soft, mid-sized brush, about ~125px, and Opacity level  of about ~30%, brush the areas indicated below. Don’t paint the entire  indicated area, just paint some patch of small areas, we did this  because we want to emphasize that the ground is uneven.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/12.jpg" alt="" /></div>
<h2>Step 13</h2>
<p>Next, open up  the Statue.jpg. Using the Pen tool, trace the entire  outline of the statue. Once selected, press right-click then select Make  Selection from the dropdown menu. Next, press Command/Ctrl + Al/Option +  I to inverse the selection, then press delete. Duplicate the  Statue.jpg, then place one on both sides of the entrance.   The color  tone of the original Statue.jpg is far in comparison with the dominant  color scheme of the environment. To fix this, press Command/Ctrl +  Alt/Option + U to open the Hue/Saturation window. Here, you can slide  the handles to match the color of the statue to the overall color scheme  of our scene.</p>
<div><ins><ins id="aswift_0_anchor"></ins></ins></div>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/13.jpg" alt="" /></div>
<h2>Step 14</h2>
<p>Next I started to paint the first shades of shadows in the lower areas of the wall and the statues.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/14.jpg" alt="" /></div>
<h2>Step 15</h2>
<p>Next, using the Brush tool (B) paint the cast of light coming from  the environment (light on the walls and stairs), and the one coming from  our source of light, which extends to the floor of our tomb.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/15.jpg" alt="" /></div>
<h2>Step 16</h2>
<p>Next, using the Wall.jpg, I cut then reshape, base on the perspective  of our scene, a small rectangular shape of the image then placed it on  the upper portion of the opening.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/16.jpg" alt="" /></div>
<h2>Step 17</h2>
<p>Next is to add the highlights for our scene. Using different  variations on brush settings, paint the areas indicated below, paying  close attention on the light source, light reflections, and surface  lights. Like what I did below, I painted some highlights on the statues,  which comes from the reflected light from the floor.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/17.jpg" alt="" /></div>
<h2>Step 18</h2>
<p>After adding some highlights to our scene, I started out to add the  primary set of shadows for our image. Using different size and hardness  of brush (B), with color #’s close to 000000, start painting out the  shadows to the areas indicated below. Use harder and more opaque brush  settings for the corners on the ceiling, the shadows casted by the  statues, and the corners on the floor.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/20.jpg" alt="" /></div>
<h2>Step 19</h2>
<p>Next, I added a darker set of secondary shadows with the use of soft, mid-sized brush.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/21.jpg" alt="" /></div>
<h2>Step 20</h2>
<p>Next, add a new layer then using the Paint Bucket tool (G), fill the  entire image with color #8d4200. After that, decrease the layers Opacity  level to ~36% and change its Blend Mode to Overlay. This step will help  us blend the image and set the mood of our scene.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/22.jpg" alt="" /></div>
<h2>Step 21</h2>
<p>Next, using a soft, ~70% Opacity level, mid-sized brush (B), paint  the areas indicated below with its corresponding color #’s. Just like  what we did in Step 19, change the layer’s Blend Mode to Overlay then  decrease its Opacity level to a higher value of about 60%. This layer  will add the warm color effect we need for our scene.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/22-1.jpg" alt="" /></div>
<p>Here’s the final effect should look like.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/23.jpg" alt="" /></div>
<h2>Step 22</h2>
<p>Next, using a small brush with hardness level of ~70%, paint some  light rays coming from our main light source just like as shown below.  Next go to Filter  &gt; Blur  &gt; Gaussian Blur,  then apply a 9.3  pixel blur level.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/23-1.jpg" alt="" /></div>
<p>Finally, decrease the Opacity level of the blurred lines we just made. The effect should look like as shown below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/24.jpg" alt="" /></div>
<h2>Step 23</h2>
<p>Next, using the Brush tool (B), paint the Sun in our scene. In  painting the Sun, start with brushes with hardness level of about 60%,  the gradually decrease it as you increase the brush size.  After that,  add  a new layer then paint the areas close to the opening, upper areas  of the stairway, with warm yellow to brown color tones, then use Overlay  or Soft light as Blending Modes. You can decrease the Opacity level of  the layer to adjust the intensity of the layer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/26.jpg" alt="" /></div>
<h2>Step 24</h2>
<p>Next, I added some “boque”-like effects  by using a 100% hardness  brush with color #ffffff. After that, I change its Blend mode to Overlay  then decrease its Opacity level to about 15%. Make sure that if you’re  going to intersect two “circle lights” do this into two separate layers.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/27.jpg" alt="" /></div>
<h2>Step 25</h2>
<p>Next, add a new layer then, using the Paint Bucket tool (G), fill the  entire layer with color #000000. Next go to Filter  &gt; Render  &gt;  Clouds, Fig. 1. Next, change its Blend Mode to Overlay then decrease its  Opacity level to 70%, Fig. 1. After that, press Command/Ctrl + T to  activate the resizing handles, then press right-click then select Warp  from the dropdown menu. Warp the clouds  just like as shown in Fig. 3.  Finally, erase the areas indicated in Fig. 4.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/27-1.jpg" alt="" /></div>
<p>The final effect is shown below. We did this so to add an effect of air and dust rushing outside the tomb.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/28.jpg" alt="" /></div>
<h2>Conclusion</h2>
<p>That’s it, we’re done. The final product is shown below. Hope you had  fun working on this project and learned something new! Thanks for  reading!</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0637_Egyptian/29.jpg" alt="" /></div>
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		<title>Create a Chrome 4×4 Vehicle Emblem</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/create-a-chrome-4%c3%974-vehicle-emblem/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/create-a-chrome-4%c3%974-vehicle-emblem/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 12:48:16 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=853</guid>
		<description><![CDATA[In today’s quick tip tutorial we will demonstrate how to create a chrome 4×4 vehicle emblem using editable text and layer styles. Let’s get started! &#160; &#160; &#160; &#160; &#160; &#160; Step 1 Make a new .PSD document, size 600 x 450 pixels, RGB color, 72 dpi and transparent background. Paint the new layer with [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-854" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/03/preview.jpg" alt="" width="200" height="200" />In today’s quick tip tutorial we will demonstrate how to create a  chrome 4×4 vehicle emblem using editable text and layer styles. Let’s  get started!<br />
<strong>&nbsp;</strong><br />
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<strong>&nbsp;</strong></p>
<p><span id="more-853"></span></p>
<h2>Step 1</h2>
<p>Make a new .PSD document, size 600 x 450 pixels, RGB color, 72 dpi  and transparent background. Paint the new layer with black color (press  Alt + Backspace key to use the foreground color of PS toolbar). Now we  will create a layer style based on a gradient that will include several  grey tones, with a bright area to simulate a metallic car door.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/01.jpg" border="0" alt="" width="600" height="908" /></div>
<h2>Step 2</h2>
<p>We will add Color Overlay in Multiply Blend mode using color #990000. But we can later give the car the color we wish.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/02.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 3</h2>
<p>Create some text using an extra bold font in grey color #999999,  similar to the ones that are usually used in this kind of motor badges. I  have chosen <a href="http://www.dafont.com/ts-block.font" onclick="pageTracker._trackPageview('/outgoing/www.dafont.com/ts-block.font?referer=');">TS Block</a>.  Reduce the size of the X as shown and increase the baseline shift in  order to join some edges of these 3 letters and give more realism to the  fake industrial design. So type “4” with TS Block font and apply some  character parameters (see image). Type “x” and edit it (see image) and  then Copy-Paste the first “4” (press Command/Ctrl + C + Command/Ctrl +  V) to get “4×4” text.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/03.jpg" border="0" alt="" width="600" height="675" /></div>
<h2>Step 4</h2>
<p>Add a layer style with a 3 pixels Outside Stroke and color #666666.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/04.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 5</h2>
<p>We will separate the stroke style in a new independent layer. To do  so we click the mouse’s right button on the “fx” icon of the layer and  then choose the option “Create Layer”.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/05.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 6</h2>
<p>Now we have a new layer -with the name of the style we use- and we  will add new layer styles to this layer to simulate the badge’s bevel.  But first let’s define the style of the front text.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/06.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 7</h2>
<p>With some values inside the layer styles window we will create the  front of the badge. The layer that will work as a pseudo 3D bevel can be  seen behind.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/07.jpg" border="0" alt="" width="600" height="1100" /></div>
<h2>Step 8</h2>
<p>Now we will work on the bevel of this badge with the values for Bevel  and Emboss and Outer Glow you can see in this picture. The idea is to  add the chrome effect to the bevel of the object. You can choose the  angle and color tones that better help you create this effect.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/08.jpg" border="0" alt="" width="600" height="674" /></div>
<h2>Step 9</h2>
<p>Now we will create the black plastic base that these badges have in  the back, which is the area that is stick to the car. Duplicate the text  layer and Clear its layer styles. We will use a very hard Drop Shadow  little bigger than the text and lightly moved towards down, using color  #202020. Repeat Step 05 to separate this style in a new layer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/09.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 10</h2>
<p>This must create a 3D effect that we will add more layer styles to  give some embossed effect to this new element. We will give a Bevel and  Emboss effect to this layer as well for it to have a tridimensional  look. Then add a Drop Shadow that simulates the shadow of the badge  projected on the vehicle.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/10.jpg" border="0" alt="" width="600" height="630" /></div>
<h2>Step 11</h2>
<p>Always using the same editable 4×4 text, we will now create a mask using a selection with a 3 pixels feather.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/11.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 12</h2>
<p>We will add an outer glow effect to this soft masked text in order to simulate the light sparkle that passes through the badge.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/12.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 13</h2>
<p>To finish the work we will add a Lens Flare in the edge of the badge.  I usually create these effects with a KPT plug-in for Photoshop but I  share a download link of a .PNG with a pack of <a href="http://www.kaiserinteractive.com/facebook/goodies/flares/" onclick="pageTracker._trackPageview('/outgoing/www.kaiserinteractive.com/facebook/goodies/flares/?referer=');">flares</a> of my own collection.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/13.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Step 14</h2>
<p>Choose a lens flare FX from the .PNG and copy- paste it into our .PSD  file. Edit its size and place it in the left side of the badge,  matching it with the passing light Y position.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0616_4x4/14.jpg" border="0" alt="" width="600" height="450" /></div>
<h2>Conclusion</h2>
<p>You could try with a logo or other fonts. Don’t forget to join the  letters or shapes of your work in order to give more realism to your  badge. You can view the final image below. Good luck!</p>
<p><img class="alignleft size-full wp-image-855" title="kaisersosa_4x4_badge" src="http://www.morphmagazine.com/wp-content/uploads/2011/03/kaisersosa_4x4_badge.jpg" alt="" width="600" height="450" /></p>
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		<title>Create a Grungy Launch Button</title>
		<link>http://www.morphmagazine.com/tutorials/illustration/create-a-grungy-launch-button/</link>
		<comments>http://www.morphmagazine.com/tutorials/illustration/create-a-grungy-launch-button/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 06:29:07 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=847</guid>
		<description><![CDATA[In the following tutorial you will learn to create a grungy launch button. You will learn how to make a 3D style button and an industrial looking background with a few simple techniques some vector texture. Let’s begin! &#160; &#160; &#160; &#160; &#160; Step 1 Create a 700 by 700px document then select the Rectangle [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-848" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/02/preview2.jpg" alt="" width="200" height="200" />In the following tutorial you will learn to create a grungy launch  button. You will learn how to make a 3D style button and an industrial  looking background with a few simple techniques some vector texture.  Let’s begin!<br />
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<strong>&nbsp;</strong></p>
<p><span id="more-847"></span></p>
<h2>Step 1</h2>
<p>Create a 700 by 700px document then select the Rectangle Tool (M).  Create a 256 by 256px square, fill it with white and name it &#8220;Grid&#8221;.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/1.jpg" border="0" alt="" /></div>
<h2>Step 2</h2>
<p>Enable the Grid  (View &gt; Grid) and the Snap to Grid  (View &gt;  Snap to Grid). Next, you’ll need a grid every 5px. Go to Edit &gt;  Preferences &gt; Guides &amp; Grid, enter 5 in the Gridline every box  and 1 in the Subdivisions box. You can also open the Info panel  (Window  &gt; Info) for a live preview with the size and position of your  shapes. Do not forget to replace the unit of measurement to pixels from  Edit &gt; Preferences &gt; Unit &gt; General. Al these options will  significantly increase your work speed.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/2.jpg" border="0" alt="" /></div>
<h2>Step 3</h2>
<p>Pick the Rectangle Tool (M) and create a 15 by 395px shape. Fill it  with R=255 G=222 B=23 then duplicate it. Select this copy, move it 15px  to the right and fill it with black. Reselect both rectangles and go to  Object &gt; Distort &amp; Transform &gt; Transform. Enter 12 in the  &#8220;Copies&#8221; box and 30px in the Move-Horizontal box then click OK and go to  Object &gt; Expand Appearance.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/3.jpg" border="0" alt="" /></div>
<h2>Step 4</h2>
<p>Select the shapes made in the previous step, rotate them and place  them above the shape made in the first step  (as shown in the image  below). Make sure that you cover the entire square. Select the yellow  shape and go to Object &gt; Compound Path &gt; Make then select the  black shapes and go again to Object &gt; Compound Path &gt; Make.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/4.jpg" border="0" alt="" /></div>
<h2>Step 5</h2>
<p>Make two copies of &#8220;Grid&#8221;. Select the yellow shape along with a copy  of &#8220;Grid&#8221; and click on the Intersect button from the Pathfinder panel.  Select the resulting shapes and go to Object &gt; Compound Path &gt;  Make. Select the black shape along with the other copy of &#8220;Grid&#8221; and  click on the Intersect button from the Pathfinder panel. Select the  resulting shapes and go to Object &gt; Compound Path &gt; Make.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/5.jpg" border="0" alt="" /></div>
<h2>Step 6</h2>
<p>Select the original &#8220;Grid&#8221; shape and Bring it to Front  (Shift +  Control + ]). Fill it with none, add a 15px, aligned to inside stroke   (R=255 G=222 B=23) then go to Object &gt; Expand Appearance. Select the  resulting shape along with the other yellow shapes and click on the  Unite button from the Pathfinder panel.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/6.jpg" border="0" alt="" /></div>
<h2>Step 7</h2>
<p>Select the yellow shape, add a new fill  (from the flyout menu of the  Appearance panel) and use the linear gradient shown in the second  image. Take a closer look at the gradient, the yellow text stands for  Opacity and the white text stands for Location. Add a third fill, make  it black, lower its opacity to 5% and change its blending mode to  Multiply. Select this fill  (from the Appearance panel), go to Effect  &gt; Artistic &gt; Film Grain, enter the data shown below image #3 and  click OK. Finally, add a 2px, aligned to inside stroke. Make it white  and lower its opacity to 15%.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/7.jpg" border="0" alt="" /></div>
<h2>Step 8</h2>
<p>Pick the Ellipse Tool (L), hold Shift and create a 150 by 150px  shape. Double click on it  (in the Layers panel) and name it &#8220;Button&#8221;.  Duplicate this shape  (Control + C &gt; Control + F) then select the  copy and go to Object &gt; Path &gt; Offset Path. Enter a -5px Offset  and click OK. Select the resulting shape along with the copy and click  on the Minus Front button from the Pathfinder panel. Pick the Rectangle  Tool (M), create a 150 by 150px shape and place it as shown in the  fourth image. Grab the Delete Anchor Point Tool (-) and click on the  bottom, right anchor point. Select the resulting shape along with the  thin shape and click on the Minus Front button from the Pathfinder  panel. Name this newly created shape &#8220;Right&#8221;.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/8.jpg" border="0" alt="" /></div>
<h2>Step 9</h2>
<p>Make another copy of &#8220;Button&#8221;. Select this copy and go to Object &gt;  Path &gt; Offset Path. Enter a -10px Offset and click OK. Select the  resulting shape along with the copy and click on the Minus Front button  from the Pathfinder panel. Pick the Rectangle Tool (M), create a 150 by  150px shape and place it as shown in the fourth image. Grab the Delete  Anchor Point Tool (-) and click on the top, left anchor point. Select  the resulting shape along with the thin shape and click on the Minus  Front button from the Pathfinder panel. Name this newly created shape  &#8220;Left&#8221;.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/9.jpg" border="0" alt="" /></div>
<h2>Step 10</h2>
<p>Select shape &#8220;Button&#8221; and fill it with R=190 G=30 B=45. Select the  fill  (from the Appearance panel) and add the Inner Glow effect  (Effect  &gt; Stylize &gt; Inner Glow) shown below image #1. Add a new fill for  this shape and use the radial gradient shown below. Select this second  fill and lower its opacity to 75%.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/10.jpg" border="0" alt="" /></div>
<h2>Step 11</h2>
<p>Select &#8220;Left&#8221;, fill it with the linear gradient show in the first  image, lower its opacity to 80% then add a 5px Gaussian Blur effect   (Effect &gt; Blur &gt; Gaussian Blur). Select &#8220;Right&#8221;, fill it with the  second linear gradient, lower its opacity to 30% then add a 5px Gaussian  Blur effect. Next, you need to mask these two shapes. Group them   (Control + G) and open the Transparency panel. Duplicate &#8220;Button&#8221;.  Select this copy, Bring it to Front  (Shift + Control + Right Square  Bracket) and fill it with white  (remove the extra fills and effects).  Select this white shape along with the the group, open the flyout menu  of the Transparency panel and click on Make Opacity Mask. Now your group  should look as shown in the fourth image.</p>
<p><ins><ins id="google_ads_frame1_anchor"></ins></ins></p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/11.jpg" border="0" alt="" /></div>
<h2>Step 12</h2>
<p>Select the shapes made in the last four steps and place them as shown  in the following image. Make a new copy of &#8220;Button&#8221; and move it below  the original shape  (in the Layers panel). Select this copy, move it  several pixel down and to the right then fill it with black and add a  10px Gaussian Blur effect. Pick the Ellipse Tool (L), create a smaller  circle and place it as shown in the second image. Fill it with black,  lower its opacity to 80% then add a 15px Gaussian Blur effect.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/12.jpg" border="0" alt="" /></div>
<h2>Step 13</h2>
<p>Pick the Type Tool (T), click on your Artboard and add the white  &#8220;Launch&#8221; text. Use the info shown in the Character panel then go to  Object &gt; Expand. Select the resulting group, add the Inflate effect   (Effect &gt; Warp &gt; Inflate) then go to Object &gt; Expand  Appearance. Select the resulting shapes and go to Object &gt; Compound  Path &gt; Make.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/13.jpg" border="0" alt="" /></div>
<h2>Step 14</h2>
<p>Now, let’s add a grunge effect for the text. Open the Brushes panel   (Window &gt; Brushes). Open the flyout menu and go to Open Brush Library  &gt; Artistic &gt; Artistic_ChalkCharcoalPencil. Pick the Pen Tool (P),  draw a horizontal path  (as shown in the first image), click on the  Chalk brush then go to Object &gt; Expand Appearance. Select the  resulting shapes, fill them with black and go to Object &gt; Compound  Path &gt; Make. Open the Transparency panel. Select the text along with  the black path, open the flyout menu of the Transparency panel, click on  Make Opacity Mask then uncheck the Clip box. Finally, select this  masked shape and lower its opacity to 80%.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/14.jpg" border="0" alt="" /></div>
<h2>Step 15</h2>
<p>Pick the Ellipse Tool (L), draw a 35by35px shape and place it as  shown in the first image. Fill it with white, lower its opacity to 90%  then go to Effect &gt; Blur &gt; Gaussian Blur. Enter a 15px Radius and  click OK. Reselect the Ellipse Tool (L) and draw a 15by15px shape. Place  it as shown in the second image, lower its opacity to 40% then add a  5px Gaussian Blur effect.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/15.jpg" border="0" alt="" /></div>
<h2>Step 16</h2>
<p>Group all the shapes created so far  (Control+G) and grab the  Rectangle Tool (M). Draw a shape the size of your artboard  (700 by  700px) and Send it to Back  (Shift + Control + Left Square Bracket).  Select this rectangle along with the group, pick the Selection Tool (V),  click on the border of the rectangle  (it should get emphasized), then  click on the Horizontal Align Center and Vertical Align Center buttons  from the Align panel  (Window &gt; Align). Now, your group should be  placed in the center of your artboard.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/16.jpg" border="0" alt="" /></div>
<h2>Step 17</h2>
<p>Duplicate the group made in the previous step. Select it and click on  the Unite button from the Pathfinder panel. Select the resulting shape  along with the larger rectangle and click on the Minus Front button from  the Pathfinder panel.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/17.jpg" border="0" alt="" /></div>
<h2>Step 18</h2>
<p>Select the shape made in the previous step, fill it with R=40 G=40  B=40 then add a new fill. Select this second fill, make it black, lower  its opacity to 10%, change its blending mode to Multiply then go to  Effect &gt; Artistic &gt; Film Grain. Enter the data shown below then  click OK. Finally, add a 4pt, aligned to inside stroke  (R=100 G=100  B=100) and a 2pt, black, aligned to inside stroke.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/18.jpg" border="0" alt="" /></div>
<h2>Step 19</h2>
<p>Reselect the group made in the sixteenth step, move it in the top of  the Layers panel and go to Effect &gt; Stylize &gt; Drop Shadow. Enter  the data shown below, click OK and you’re done.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/19.jpg" border="0" alt="" /></div>
<h2>Conclusion:</h2>
<p>Now that the button is complete, you can apply it to a variety of  uses, such as icons, web designs or user interfaces. You can even use  the techniques you’ve learned in this tutorial to make additional icons  and elements for a pretty cool looking web design.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_20_launch_button/00.jpg" border="0" alt="" /></div>
]]></content:encoded>
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		<title>Design Wedding Rings Using Adobe Illustrator</title>
		<link>http://www.morphmagazine.com/tutorials/illustration/design-wedding-rings-using-adobe-illustrator/</link>
		<comments>http://www.morphmagazine.com/tutorials/illustration/design-wedding-rings-using-adobe-illustrator/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 06:14:07 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=843</guid>
		<description><![CDATA[In this tutorial we create two wedding rings using 3D modeling in Illustrator. We learn a few operation techniques with gradient mesh. If you need to create an upcoming wedding invitation, this can serve as an excellent centerpiece for that kind of design. &#160; &#160; &#160; &#160; 3D Modeling Step 1 Take the Ellipse Tool [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-845" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/02/preview1.jpg" alt="" width="200" height="200" />In this tutorial we create two wedding rings using 3D modeling in  Illustrator. We learn a few operation techniques with gradient mesh. If  you need to create an upcoming wedding invitation, this can serve as an  excellent centerpiece for that kind of design.<br />
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<strong>&nbsp;</strong></p>
<p><span id="more-843"></span></p>
<h2>3D Modeling</h2>
<h3>Step 1</h3>
<p>Take the Ellipse Tool (L) and create a circle without a stroke, filled with a random color.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/01.jpg" border="0" alt="" width="500" height="361" /></div>
<p>Now take the Rectangle Tool (M) and create a rectangle as shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/02.jpg" border="0" alt="" width="500" height="361" /></div>
<p>Select both shapes and align them towards the horizontal that passes  through the centers of these figures using the Align palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/03.jpg" border="0" alt="" width="500" height="413" /></div>
<h3>Step 2</h3>
<p>Keep the shapes selected, hit the Intersect button from the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/04.jpg" border="0" alt="" width="500" height="413" /></div>
<p>Now build another rectangle and place it as shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/05.jpg" border="0" alt="" width="500" height="413" /></div>
<p>Select both shapes and hit the Minus Front button from the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/06.jpg" border="0" alt="" width="500" height="365" /></div>
<p>Now we’ve created the shape of the vertical section of the wedding ring.</p>
<h3>Step 3</h3>
<p>Take the Pen Tool (P) and create a vertical line at a certain distance to the right of the created shape.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/07.jpg" border="0" alt="" width="500" height="365" /></div>
<p>Now select and group up these two objects (Command + G). Keep the group selected, go to Effect &gt; 3D &gt; Revolve…</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/08.jpg" border="0" alt="" width="600" height="600" /></div>
<p>Leave the effects parameters at random, it is only the Offset that  should be set from Right Edge. As a result of these actions, we’ve  created the ring shape.</p>
<h3>Step 4</h3>
<p>At this step we can edit the shape of the ring by moving the ring  section horizontally and editing the shape of the section itself, if  needed. To do this, use the Direct Selection Tool (A).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/09.jpg" border="0" alt="" width="500" height="306" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/10.jpg" border="0" alt="" width="500" height="306" /></div>
<h3>Step 5</h3>
<p>Suppose, that we were creating a man’s wedding ring. Now let’s create  a woman’s wedding ring. Duplicate the man’s ring (move it using the  Selection Tool (V) while holding down the Opt/Alt key). Now reduce its  size proportionally by holding down the Shift key.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/11.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 6</h3>
<p>Let’s proceed to the wedding ring’s design composition. To get the  access to the 3D parameters of the rings, you have to select the  corresponding ring and open the Appearance palette (Shift + F6), and  click on the 3D effect.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/12.jpg" border="0" alt="" width="500" height="500" /></div>
<p>In this step, you can experiment by creating your own design.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/13.jpg" border="0" alt="" width="600" height="693" /></div>
<p>In my opinion, the composition should carry some kind of idea. So I  placed the rings so that they could form a heart shape, besides that the  rings should intersect like the links in a chain. You’ll learn how to  make this kind of intersection later in this tutorial. The 3D effect  parameters of the rings are shown in the images below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/14.jpg" border="0" alt="" width="500" height="704" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/15.jpg" border="0" alt="" width="500" height="704" /></div>
<p>Before you transform the 3D effect into objects, temporally fill the  ring with different colors. Set the No Shading value for the Surface  parameter in the 3D Revolve Options dialog box.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/16.jpg" border="0" alt="" width="500" height="601" /></div>
<h3>Step 7</h3>
<p>Select both rings, and go to Object &gt; Expand Appearance.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/17.jpg" border="0" alt="" width="500" height="362" /></div>
<p>In the center of the rings there are utility elements for developing a  cylindrical shape. Find and select these elements in the Layers  palette, then delete, by pressing the Delete button.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/18.jpg" border="0" alt="" width="600" height="485" /></div>
<p>We can see plenty of objects in the Layers palette that belong to the  front ring. Be sure to double-check that you remove all the unnecessary  ones, leaving only those that form its shape. After the cleanup of the  layers palette there were only four objects left.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/19.jpg" border="0" alt="" width="600" height="342" /></div>
<h3>Step 8</h3>
<p>The front surface of the ring consists of two objects (these objects  are filled with a blue and a light brown color in the image below). In  the meanwhile paint the objects in different colors, then it will be  much more convenient and more fun to work with. Select these objects and  hit the Unite button from the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/20.jpg" border="0" alt="" width="600" height="342" /></div>
<h3>Step 9</h3>
<p>Do the same with the other ring.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/21.jpg" border="0" alt="" width="600" height="342" /></div>
<h2>Creating the Ring’s Intersection</h2>
<h3>Step 10</h3>
<p>Select the flat end and the inner surface of the front ring, copy and  paste it in front (Command + C, Command + F). Keep the objects  selected, unite them into one shape by hitting the Unite button from the  Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/22.jpg" border="0" alt="" width="600" height="533" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/23.jpg" border="0" alt="" width="600" height="442" /></div>
<h3>Step 11</h3>
<p>Perform the same sequence of operations with the face and front surface of the furthest ring.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/24.jpg" border="0" alt="" width="600" height="442" /></div>
<h3>Step 12</h3>
<p>Select the shapes created in steps 10 and 11, then press the Intersect button from the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/25.jpg" border="0" alt="" width="600" height="527" /></div>
<p>Remove the unnecessary shapes formed as a result of the intersection.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/26.jpg" border="0" alt="" width="600" height="443" /></div>
<p>The intersection of rings has the shape of a coffee pot, edit it in order to remove its nose.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/27.jpg" border="0" alt="" width="600" height="443" /></div>
<p>To do this, remove the extra point with the Delete Anchor Point Tool  and edit the shape using the Direct Selection Tool (A), bringing it to  the view shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/28.jpg" border="0" alt="" width="600" height="443" /></div>
<h3>Step 13</h3>
<p>Continue the transformation of the rings intersection shape. Copy and  paste in front the face of the closer of the ring. Keep this shape  selected, go to Object &gt; Compound Path &gt; Release. As a result, we  got two ellipses.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/29.jpg" border="0" alt="" width="600" height="443" /></div>
<p>Remove the bigger of them. Now take the Scissors Tool (C) and cut the achieved shape at points A and B.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/30.jpg" border="0" alt="" width="600" height="443" /></div>
<p>Delete the larger part of the ellipse, leaving only the AB arc.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/31.jpg" border="0" alt="" width="600" height="443" /></div>
<h3>Step 14</h3>
<p>Select the arc and the rings intersection shape and press Divide from the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/32.jpg" border="0" alt="" width="600" height="443" /></div>
<p>Now remove the bottom corner of the intersection shape.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/33.jpg" border="0" alt="" width="600" height="443" /></div>
<h3>Step 15</h3>
<p>Change the fill of the shape to a black color. Select this shape, the  inner surface, and the flat end of the closer ring. Now click on the  Make Opacity Mask from the Transparency palette menu.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/34.jpg" border="0" alt="" width="600" height="443" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/35.jpg" border="0" alt="" width="600" height="443" /></div>
<p>Turn off the Clip in the Transparency palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/36.jpg" border="0" alt="" width="600" height="443" /></div>
<p>There appeared some seams on the edges of the mask.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/37.jpg" border="0" alt="" width="600" height="443" /></div>
<p>In order to get rid of them, it is necessary to correct the shape of  the mask a bit. Select the underlayer with the opacity mask in the  Layers palette and switch to the adjustment mode of the mask in the  Transparency palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/38.jpg" border="0" alt="" width="600" height="443" /></div>
<p>Now edit the shape of the sides of the mask using the Direct Selection Tool (A).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/39.jpg" border="0" alt="" width="600" height="443" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/40.jpg" border="0" alt="" width="600" height="444" /></div>
<h3>Step 16</h3>
<p>Turn off the opacity mask, but turn it on when the rings are completely ready.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/41.jpg" border="0" alt="" width="600" height="444" /></div>
<p>Lock the underlayer with the shape of the mask and make it invisible.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/42.jpg" border="0" alt="" width="600" height="443" /></div>
<h2>Working with the Gradient Mesh</h2>
<h3>Step 17</h3>
<p>Describing all the colors that I used creating the rings is a bit  tedious so instead I’ll describe the principles of making them. I used  three basic colors: brown, yellow and white. There is one efficient  technique of getting the hues that I often use.</p>
<p>This technique can only be applied to CMYK color mode. So, open the  Color palette, we can see by the combination of colors forming the basic  color. To obtain dark shades of the basic color, shift any slider to  the right by holding down the Shift key. To obtain light shades of the  basic color, shift any slider to the left, while holding down the Shift  key.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/42a.jpg" border="0" alt="" width="600" height="643" /></div>
<p>To create smooth transitions between the colors, use colors directly  from the Mesh object using the Eyedropper Tool (I). And do not forget  that in order to get the hues of the basic color you can use the Color  Guide palette (Shift + F3). Learn how to tune the colors, your design  success depends on that.</p>
<p><ins><ins id="google_ads_frame1_anchor"></ins></ins></p>
<h3>Step 18</h3>
<p>Fill the outside part of the closer ring with a solid dark yellow color.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/43.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Keep the object selected, go to Object &gt; Create &gt; Gradient Mesh… and set the number of Rows and Columns.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/44.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Remember that you can always edit the location of the grid lines. To  remove grid lines take the Gradient Mesh Tool (U), move to the line, but  not to the anchor point and click while holding down Alt.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/45.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 19</h3>
<p>To create a new line there you can use the Gradient Mesh Tool (U), it is not necessary to hold down the Alt button.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/46.jpg" border="0" alt="" width="500" height="500" /></div>
<p>If necessary, edit the grid lines with the Direct Selection Tool (A).  So use this technique to reduce the grid to the view shown in the  figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/47.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Paint the anchor points of the grid to give volume to the ring.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/48.jpg" border="0" alt="" width="500" height="500" /></div>
<p>When painting anchor points on the grid, which are on the edges of  the shape, they can easily be confused with the anchor points of the  shape. The difference is that the anchor points of the grid have a basic  color when selected – dark yellow, and the anchor points of the shape  are white.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/49.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 20</h3>
<p>Proceed to working on the reflection in the ring. Take the Pen Tool (P) and create the shape shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/50.jpg" border="0" alt="" width="500" height="500" /></div>
<p>This shape should be trimmed along the upper edge of the ring.  Typically, trimming is performed using the Pathfinder palette tool or  the Shape Builder Tool (Adobe Illustrator CS5). In our case, we cannot  apply these tools, because one of the shapes is a Mesh object.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/51.jpg" border="0" alt="" width="600" height="501" /></div>
<p>To trim, create a new object of the same shape as the Mesh object. To  do this, select the Mesh object with the Selection Tool (V), and go to   Object &gt; Path &gt; Offset Path…, set the value of offset equal to 0  px.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/52.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Now the operation is possible. Select the new object and an object  that should be trimmed in the layers palette and click on the Intersect  button in the Pathfinder palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/53.jpg" border="0" alt="" width="600" height="501" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/54.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Fill the object with a solid dark brown color.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/55.jpg" border="0" alt="" width="600" height="501" /></div>
<h3>Step 21</h3>
<p>Using the technique described in steps 17 and 18, create a gradient mesh as shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/56.jpg" border="0" alt="" width="600" height="501" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/57.jpg" border="0" alt="" width="600" height="501" /></div>
<h3>Step 22</h3>
<p>Create another reflex. Take the Pen Tool (P) and create a shape similar to the one shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/58.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Thanks to the line’s magic your work can be expressive. Always try  your best working on the shape. Fill the shape with a linear gradient  that goes from white to white with a 0% Opacity.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/59.jpg" border="0" alt="" width="600" height="501" /></div>
<h3>Step 23</h3>
<p>Using the techniques mentioned above to create the outside of the furthest ring.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/60.jpg" border="0" alt="" width="600" height="501" /></div>
<h3>Step 24</h3>
<p>Proceed to the flat end of the rings. Select the flat end of the closer ring and fill it with a linear gradient as shown below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/61.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Now create a play of light at the flat end of the ring. Keep the flat  end selected, go to Object &gt; Path &gt; Offset Path …, set the offset  value equal to -2 px.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/62.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Fill the achieved shape with a linear gradient. Gradients should not  be the same, although you can use the same colors as a result you’ll get  the play of light on the edges of the flat ends.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/63.jpg" border="0" alt="" width="600" height="501" /></div>
<p>Do the same procedures with the flat end of another ring.</p>
<h3>Step 25</h3>
<p>Proceed to the inner surfaces of the rings. It does not differ at all  from the work on the outside surfaces of the rings. The images below  show the steps for creating a gradient mesh on the inner surface of the  closer ring.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/64.jpg" border="0" alt="" width="600" height="501" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/65.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/66.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/67.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 26</h3>
<p>Use the Pen Tool (P) to create a shape of reflection on the inner surface.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/68.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Now create a gradient mesh in the manner described in steps 17 and 18, paint the grid points as shown in the figure below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/69.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 27</h3>
<p>Use another shape to create it, I used a circle that I cut in the shape of the ring using the technique described in step 19.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/70.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Fill the achieved shape with a radial (elliptical gradient) that goes from white to white with 0% Opacity.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/71.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 28</h3>
<p>Now I’ll tell you about another interesting technique for working  with the gradient mesh. I named it Gradient Mesh + Opacity Mask. So,  using the Pen Tool (P), create a shape of another reflection and create a  simple gradient mesh for this object.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/72.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Copy and paste in front the Mesh object and change its fill to a black color.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/73.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Now repaint the center point of the gradient mesh to white.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/74.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Select the top and bottom shapes in the Layers palette, click on the Make Opacity Mask from the Transparency palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/75.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 29</h3>
<p>When creating this artwork I did not use an image as reference. All  the reflections were created intuitively. You might somehow not agree  with me. Therefore I am showing their location and the technique of its  creation, take a look below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/76.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/77.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/78.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/79.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/80.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/81.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 30</h3>
<p>Go back to Step 16. Turn on the visibility of the underlayer to form a black mask.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/82.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Now using the Selection Tool (V), select all objects of the front  ring and group them (Command + G), locate this group below the mask  shape in the Layers palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/83.jpg" border="0" alt="" width="500" height="500" /></div>
<p>Select the shape of the mask and your group, click on the Make Opacity Mask from the Transparency palette.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/84.jpg" border="0" alt="" width="500" height="500" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/85.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 31</h3>
<p>We just have to create a shadow under the rings. Use the Ellipse Tool  (L) to create three ellipses in the underlayers below the rings.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/86.jpg" border="0" alt="" width="500" height="500" /></div>
<p>The smaller ellipse has a light yellow fill – that is the reflex of  gold on a white background. The medium ellipse has a light gray fill.  The larger ellipse also has a gray fill, but with 0% Opacity. Select all  three ellipses and go to Object &gt; Blend &gt; Make.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/87.jpg" border="0" alt="" width="500" height="500" /></div>
<h3>Step 32</h3>
<p>If the object is illuminated by two light sources, there is going to  be another shadow. The technique of its creation is the same as the  original one.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/88.jpg" border="0" alt="" width="500" height="500" /></div>
<h2>Final Image</h2>
<p>The final image is below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000-2011/381-wedding-rings/final.jpg" border="0" alt="" width="600" height="600" /></div>
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		<title>Create a Spherical 3D Puzzle With Photoshop</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/create-a-spherical-3d-puzzle-with-photoshop/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/create-a-spherical-3d-puzzle-with-photoshop/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 12:19:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=833</guid>
		<description><![CDATA[Today we will demonstrate how to create a nice spherical 3D puzzle using Photoshop CS5 Extended’s 3D tools. Let’s get started! &#160; &#160; &#160; &#160; &#160; &#160; Step 1 – Creating a New Document Go to File &#62; New and create a new blank document, on the dialog set Width and Height values to 600px, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-837" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/01/preview3.jpg" alt="" width="200" height="200" />Today we will demonstrate how to create a nice spherical 3D puzzle using Photoshop CS5 Extended’s 3D tools. Let’s get started!<br />
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<p><span id="more-833"></span></p>
<h2>Step 1 – Creating a New Document</h2>
<p>Go to File &gt; New and create a new blank document, on the dialog  set Width and Height values to 600px, and Resolution to 72. Set the  background color to White, and hit OK.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/1.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 2 – Color Fill Layer</h2>
<p>At the bottom of Layers Panel, click on the Create new fill or  adjustment layer icon and select Solid Color… on the color picker set  the color to: #C7C7C7 which is a nice gray, and hit ok, now you have a  fill layer to work with.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/2.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 3 – Create a 3D Sphere From a Layer</h2>
<p>Now let’s start with the main element of this tutorial: the actual  sphere. Select the previous’ step Fill Layer on the Layers Panel, then  on the menu bar click on 3D &gt; New Shape From Layer &gt; Sphere. This  process will create a nice gray sphere on your document, you can edit it  this layer as a 3D object, rotate it, scale it, and more… we will see  how to do it forward. Change the 3D Layer name to &#8220;Sphere&#8221; on Layers  Panel.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/3.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 4 – Scale the 3D Object</h2>
<p>Now we will slide the sphere a little bit to make it look closer to  us using the Slide Tool under the 3D tools. On the Tool bar, look for  the 3D tools section, by default the active tool is the 3D Object Rotate  Tool, click and hold over it to see the different options, you can see  them as well on the Options Panel which is on top of the Photoshop  Workspace. Select the 3D Object Slide Tool, click and drag cover the  sphere to slide it front and back, try to get something like the bottom  of the following image.</p>
<p>If you want to dig into the 3D Tools, you can take a look at this <a href="http://psd.tutsplus.com/tutorials/tools-tips/a-basic-guide-to-photoshops-3d-tools/" onclick="pageTracker._trackPageview('/outgoing/psd.tutsplus.com/tutorials/tools-tips/a-basic-guide-to-photoshops-3d-tools/?referer=');">Basic Guide</a>, which describes all the different options of Photoshop’s CS4 3D Tools.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/4.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 5</h2>
<p>We will add a reflected texture to our sphere, but first we need to  edit the texture to have it ready. Open the &#8220;Clouds and Water&#8221; image. We  will edit this image in order to leave it ready to be applied as a  texture, this is an optional step, you can skip it and jump to the Step 8  and apply the texture image as is.</p>
<p>I rather prefer doing the following edition before creating a texture  to avoid undesired sharpen areas with ‘lines’ on the texture. Using the  Rectangular Marquee Tool, select a perfect square from the picture (you  can hold the Shift key while dragging to have a squared selection) then  Copy (Command/Ctrl + C) the selection.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/5.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 6</h2>
<p>Create a New Document, set the Width and Height values to 1200px and  the Resolution to 72 pixels per inch. Paste the copied image and using  the Move Tool (select the Show Transform Controls checkbox on the top  Options Panel) scale the pasted image in order to exactly match the new  document boundaries.</p>
<p>Then, go to Filter &gt; Other &gt; Offset, on the dialog change the  Horizontal value between 500 and 600. You should have something like the  bottom of the image below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/6.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 7</h2>
<p>Next we need to hide the line dividing the image, on the Tools Bar,  select the Clone Tool, holding the Option / Alt Key, click on a spot  which will be the source of the cloning, then paint as if you are using  the Brush Tool all across the merging line. Try to get something like  the image below. Finally save the document with a descriptive name like  &#8220;sky texture.psd&#8221;.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/7.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 8 – Reflection</h2>
<p>Select the &#8220;Sphere&#8221; on the Layers Panel, open the 3D Panel (Window  &gt; 3D). Click on the three icon from the top to show only the Material  options, on the list below select the Sphere_Material, on the options  at the bottom of the Panel, set the following values: Reflection: 50,  Gloss: 80% and Shine: 50%. Now the sphere is looking shinier.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/8.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 9 – Bump Texture</h2>
<p>Still under the Materials option, Click on the tiny folder next the  Bump value, select Load Texture and browse to the texture folder on your  Photoshop Installation, (Presets/Textures). In case you don’t have it,  you can Google any other puzzle pattern, just ensure the patter is black  and white. When you select the pattern, hit OK and see the result, you  can use the 3D Object Rotate Tool to look the Bump Texture being  applied.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/9.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 10 – Polishing the Puzzle Texture</h2>
<p>Click again on the tiny folder next to the Bump Value, there click on  Open Texture… a new window will be opened with the plain texture. On  the new window, adjust the Levels (Command/Ctrl + L) and set the values  as shows the screenshot below, save the texture document and save it,  then back to the main document you’ll see the change.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/10.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 11 – Scaling the Bump Texture</h2>
<p>The pieces are looking a little bit big, we will scale the texture a  little bit, on  Bump Texture’s tiny folder icon, select Edit Properties.  On the opening dialog, set the U and V Scale values to 1,2. This will  reduce the pattern size a bit. It looks good so far, let’s add more  details to our Sphere material.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/11.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 12 – Image Light</h2>
<p>On the 3D Panel, click on the fourth little icon from the top to show  the Lights options, then on the bottom of the Panel click on the New  Light button and select New Image Based Light. On the tree at the top of  the lights panel, click on the brand new image light, and on its  options click on the little folder next to Image, select the Load  Texture option and load the &#8220;sky texture.psd&#8221; texture we created before.  Set the Intensity to 0,5.</p>
<p>If you want to, back to the Materials Panel, and reduce the intensity of the Reflection to 30.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/12.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 13 – Set the Final Size and Position</h2>
<p>Rotate and Scale the sphere using the 3D tools. On the 3D Panel,  click on the first icon on the top, you’ll see the Scene Options, there  click on the Scene on the top list, and below set the Quality value to  Ray Traced Final, this option will render the image with the highest  quality possible, and there you will see if the texture and the  reflection looks good.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/13.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 14 – Add the Hands</h2>
<p>Open the &#8220;Hands&#8221; picture from the assets, copy it and paste it on a  Layer over the 3D sphere (Tip: you can drag the image over the document  and a Smart Object of it will be automatically created). Resize it using  the Move Tool and the Transformation controls trying to match the  hands’ concavity with the sphere radius.</p>
<p>Ensure the &#8220;Hands&#8221; Layer is above the 3D &#8220;Sphere&#8221; Layer, select the  layer and on the Layers Panel, set the Opacity Value to 50%, this way  you will have a better look of the hands’ position.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/14.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 15 – Circle Marquee</h2>
<p>Turn back the opacity of the &#8220;Hands&#8221; layer to 100%, with that Layer  selected, Command/Ctrl + click over the 3D &#8220;Sphere&#8221; Layer. This process  will create a circular selection active over the &#8220;Hands&#8221; layer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/15.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 16 – Subtracting Areas of the Circular Selection</h2>
<p>Without deselecting the circular marquee, down the Opacity of the  &#8220;Hands&#8221; Layer to around 50%. Then, on the Tools Panel, select the Lasso  Tool, on the Option panel on top click on the Subtract From Selection  option. Then draw a selection covering the right hand’s thumb, part of  the palm and the fore finger, close the selection and this area will be  subtracted from the circular selection. Finally turn the Opacity to 100%  again.</p>
<div><ins><ins id="google_ads_frame1_anchor"></ins></ins></div>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/16.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 17 – Masking the Hands</h2>
<p>Always with the &#8220;Hands&#8221; layer selected on the Layers Panel, go to  Layer &gt; Layer Mask &gt; Hide Selection. If you make it right, the  sphere will show up nicely placed over the hands. Then hit Command/Ctrl +  D to remove the selection.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/17.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 18 – Adjust the Hands Saturation</h2>
<p>Now, Double click on the hands Layer, since this is added as a Smart  Object we cannot edit it directly, if you just copy and paste it,  there’s no need to double click. Either on a new window, or on the same  document, hit Command/Ctrl + U to open de Hue Saturation Adjustments  Dialog, there set the values shown on the screen shot below and press  OK, the hit Command/Ctrl + L to open the Levels Adjustment window, set  the values shown below and press Ok. Finally, Save the document and  close it (in case you are working over a Smart Object).</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/18.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 19 – Masking the White Background</h2>
<p>Once again, select the Hands Layer, then using the Magic Wand Tool  and setting the Tolerance Value to 16 on the Options Panel, click over  the White area of the image. This process will create a quick selection  all around the hands. Next, Option / Alt – Click the Layer Mask  miniature on the Layers panel to show the actual mask, there using the  Paint Bucket Tool fill the selection with Black (#000000) and remove the  selection (Command/Ctrl + D). Then, click over the &#8220;Hands&#8221; layer  miniature to see how it looks, the best way of check if the extracting  is good, is by changing the background color for a moment for a darker  variant, like dark gray or white, and then switch it again as shows the  bottom of the image below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/19.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 20 – Adjusting the Lights</h2>
<p>Select the 3D &#8220;Sphere&#8221; once again, on the 3D Panel, select the Scene  Options and find under the Scene elements the Infinite Lights, by  default two lights are added. Select the first light and on its Options  set the Intensity to 0,9. If you need to, you can move the Light  Position using the particular tools for this element, by clicking on the  Rotate Tool but not the one on the Tools Bar but the little tool on the  Options panel on the 3D Window.</p>
<p>For the Infinite Light 2, set the Intensity to 0,4 and rotate its position behind the hands.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/20.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 21 – Rasterize the Sphere</h2>
<p>Click on the Scene and under Render Settings select Ray Traced Final.  Then duplicate the 3D Layer by dragging it on the Layers Panel to the  tiny New Layer icon at the Bottom, then select the copy, Option Click  over it and select Rasterize, then hide the original 3D Layer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/21.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 22 – Remove Some Pieces</h2>
<p>Working with the rasterized copy of the 3D sphere, select the Lasso  Tool from Tools Panel and draw a selection around a piece of the puzzle  (it can be any piece). Then, Cut (Command/Ctrl + X) the selection and  Paste (Command + V) the piece above the &#8220;Sphere copy&#8221; layer, repeat this  step with as many pieces as you want.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/22.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 23 – Fill the Inside of the Sphere</h2>
<p>Command/Ctrl + Click over the hidden 3D &#8220;Sphere&#8221; Layer to create a  circular selection. Then, create a new layer behind the &#8220;Sphere Copy&#8221;  layer and name it &#8220;Sphere BG&#8221;, using the Paint Bucket Tool fill the  selection with the following color: #292929 and press Command/Ctrl + D  to remove the selection.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/23.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 24 – Polish the Cut</h2>
<p>Select the Eraser Tool and on the options panel set a brush tip size  of around 2 px, then on the &#8220;Sphere Copy&#8221; layer delete all the possible  imperfections on the missing pieces’ holes.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/24.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 25 – Create a Shadow for the Floating Pieces</h2>
<p>Select one of the extracted pieces, on the Layers Panel, drag the  piece layer over the New Icon at the bottom to duplicate it, then using  the Move Tool, move the copy a few pixels down and left (or right if  applies). Then, still with the &#8220;Piece Copy&#8221; layer selected go to Layer  &gt; Layer Style &gt; Color Overlay and set this color: #262B2F. Now  repeat this action with all the other extracted pieces.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/25.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 26 – Dodge and Burn</h2>
<p>Working over the pieces, select the Dodge Tool and set a soft Brush  Tip on the options panel, then start highlighting some areas on the  extracted piece, repeat this process wherever you consider it necessary.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/26.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 27 – Add an Effect to the Sphere Inside</h2>
<p>Select the &#8220;Sphere Bg&#8221; Layer, and go to Layer &gt; Layer Style &gt;  Gradient Overlay, set a Radial Gradient using the following colors:  #2C2D31 and #606165.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/27.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 28 – Puzzle Inner Shadows</h2>
<p>Sometimes using a plain Filter is not enough to create a determinate  effect, in this case add an inner shadow to the holes of the missing  pieces. Using the Magic Wand Tool make a selection of the hole on the  &#8220;Sphere copy&#8221; layer, then select the &#8220;Sphere bg&#8221; layer and copy the  selection and paste it just above the &#8220;Sphere bg&#8221; layer. Next,  Command/Ctrl click over the recently pasted layer miniature on the  layers panel, select the Marquee Tool on the tools panel and move the  selection a few pixels down left (or right if applies) and delete the  selection. Repeat this process with all the holes of the floating  pieces.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/28.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 29 – Hands’ Shadows</h2>
<p>Let’s add the hands’ shadows, create a new layer named &#8220;Hand Shadows&#8221;  above the &#8220;Sphere copy&#8221; layer. Using a 40px Brush Tool (Hardness 0%)  Color: #292929 and Opacity and Flow to 50% paint the shadows over the  sphere as shows the image below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/29.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 30 – Dodge and Burn the Hands</h2>
<p>Select the &#8220;Hands&#8221; layer and use both the Dodge and Burn Tools to  adjust the lights and shadows trying to match the overall scene.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/30.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 31 – Gradient Background</h2>
<p>Go to Layer &gt; New Fill Layer &gt; Gradient… behind all the other  layers. Set the gradient colors to #FFFFFF and #D8DCDF and Style:  Radial. Move the position of the gradient as you prefer.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/31.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 32 – Curves</h2>
<p>Open the Adjustments Panel (Windows &gt; Adjustments), and add first a  Curves Adjustment Layer above all the other layers on the design. Use  the values shown on the following screenshots, we are adjusting the  general RGB colors, and a particular fixes on both Red and Blue  channels.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/32.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 33 – Levels</h2>
<p>Now, let’s add a Levels Adjustment Layer to increase the intensity of  the dark colors. Use the values shown on the following image.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/33.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 34 – Hue Saturation</h2>
<p>Next add a Hue/Saturation adjustment layer, select the Reds colors and adjust the values as shows the image below.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/34.jpg" border="0" alt="" /></div>
<hr />
<h2>Step 35 – Gradient Map</h2>
<p>Finally to give the image a dramatic look, add a Gradient Map  Adjustment Layer, set a Black – White gradient. On the Layers Panel,  select the Gradient Map adjustment, set its Blending Mode to Overlay and  its Opacity to 50%.</p>
<div><img src="http://d2f8dzk2mhcqts.cloudfront.net/0623_Puzzle_Sphere/35.jpg" border="0" alt="" /></div>
<hr />
<h2>Conclusion</h2>
<p>At the end you should have something like this, now is your turn to  create something new playing with different shapes and colors.</p>
<p>www.morphacademy.com</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Create Web 2.0 Style Logo with Photoshop</title>
		<link>http://www.morphmagazine.com/tutorials/photoshop/create-web-2-0-style-logo-with-photoshop/</link>
		<comments>http://www.morphmagazine.com/tutorials/photoshop/create-web-2-0-style-logo-with-photoshop/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 12:15:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=828</guid>
		<description><![CDATA[In this tutorial i am going to show you how you can create one logo with web 2.0 style.               Step 1 Create a new document with size of 600 x 300 pixels and fill it with white color. Step 2 Create a new layer. Select the Polygon Tool, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-840" title="log" src="http://www.morphmagazine.com/wp-content/uploads/2011/01/log.jpg" alt="" width="200" height="200" />In this tutorial i am going to show you how you can create one logo with web 2.0 style.<br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong><br />
<strong> </strong></p>
<p><span id="more-828"></span></p>
<h3>Step 1</h3>
<p>Create a new document with size of 600 x 300 pixels and fill it with white color.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 1" src="http://cdn.photoshopstar.com/7674/1.jpg" alt="Create Web 2.0 Style Logo with Photoshop 1" width="600" height="300" /></p>
<h3>Step 2</h3>
<p>Create a new layer. Select the Polygon Tool, set sides to 3 and on Polygon Options select Smooth Corners.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 2" src="http://cdn.photoshopstar.com/7674/2.jpg" alt="Create Web 2.0 Style Logo with Photoshop 2" width="199" height="170" /></p>
<p>Set foreground color to #91D638 and draw a polygon facing up.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 3" src="http://cdn.photoshopstar.com/7674/3.jpg" alt="Create Web 2.0 Style Logo with Photoshop 3" width="600" height="300" /></p>
<h3>Step 4</h3>
<p>With layer selected, go to Layer > Layer Style > Blending Options > Stroke.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 4" src="http://cdn.photoshopstar.com/7674/4.jpg" alt="Create Web 2.0 Style Logo with Photoshop 4" width="610" height="474" /></p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 5" src="http://cdn.photoshopstar.com/7674/5.jpg" alt="Create Web 2.0 Style Logo with Photoshop 5" width="600" height="300" /></p>
<h3>Step 5</h3>
<p>Create a new layer. Add a white polygon on the center, slightly smaller than the green polygon.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 5" src="http://cdn.photoshopstar.com/7674/5.jpg" alt="Create Web 2.0 Style Logo with Photoshop 5" width="600" height="300" /></p>
<h3>Step 6</h3>
<p>Create a new layer. Draw another green polygon, slightly smaller than the white polygon.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 6" src="http://cdn.photoshopstar.com/7674/6.jpg" alt="Create Web 2.0 Style Logo with Photoshop 6" width="600" height="300" /></p>
<h3>Step 7</h3>
<p>With this layer selected, go to Layer > Layer Style > Blending Options and add the following styles:</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 7" src="http://cdn.photoshopstar.com/7674/7.jpg" alt="Create Web 2.0 Style Logo with Photoshop 7" width="610" height="474" /></p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 8" src="http://cdn.photoshopstar.com/7674/8.jpg" alt="Create Web 2.0 Style Logo with Photoshop 8" width="610" height="474" /></p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 9" src="http://cdn.photoshopstar.com/7674/9.jpg" alt="Create Web 2.0 Style Logo with Photoshop 9" width="600" height="300" /></p>
<h3>Step 8</h3>
<p>Merge all visible layers into one except background layer. Duplicate  layer and rotate upside down and you will have something similar to what  i have.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 10" src="http://cdn.photoshopstar.com/7674/10.jpg" alt="Create Web 2.0 Style Logo with Photoshop 10" width="600" height="300" /></p>
<h3>Final Image</h3>
<p>Now add some text using font Myriad Pro, Semibold, Smooth, 47px and color #888888.</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop" src="http://cdn.photoshopstar.com/7674/final.jpg" alt="Create Web 2.0 Style Logo with Photoshop" width="600" height="300" /></p>
<p>You can see now logo with different colors:</p>
<p><img title="Create Web 2.0 Style Logo with Photoshop 11" src="http://cdn.photoshopstar.com/7674/11.jpg" alt="Create Web 2.0 Style Logo with Photoshop 11" width="441" height="402" /></p>
<p><strong>www.morphacademy.com</strong></p>
<p><strong><br />
</strong></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Create a Green Viscous Text Effect</title>
		<link>http://www.morphmagazine.com/tutorials/illustration/create-a-green-viscous-text-effect/</link>
		<comments>http://www.morphmagazine.com/tutorials/illustration/create-a-green-viscous-text-effect/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 11:48:36 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=821</guid>
		<description><![CDATA[In the following tutorial expand an existing font, use illustrator’s 3D tools to add dimension, and then add a green viscous text effect. If you want to add a fun, vector text effect to your portfolio, then get started now. &#160; &#160; &#160; &#160; Step 1 First, download the Earthling font and move in your [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-822" title="preview" src="http://www.morphmagazine.com/wp-content/uploads/2011/01/preview2.jpg" alt="" width="200" height="200" />In the following tutorial expand an existing font, use illustrator’s 3D tools to add dimension, and then add a green viscous text effect. If you want to add a fun, vector text effect to your portfolio, then get started now.<br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong><br />
<strong>&nbsp;</strong></p>
<p><span id="more-821"></span></p>
<h2>Step 1</h2>
<p>First, download the <a href="http://www.dafont.com/earthling.font" onclick="pageTracker._trackPageview('/outgoing/www.dafont.com/earthling.font?referer=');">Earthling</a> font and move in your Fonts directory. Now, open Illustrator, create a 700px by 300px document and pick the Type Tool (T). Click on your Artboard, enter your text and go to Object &gt; Expand. Select the resulting group of shapes and fill them with R=142, G=198, B=64.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/1.jpg" border="0" alt="" /></div>
<h2>Step 2</h2>
<p>Select the group made in the previous step and go to Effect &gt; 3D &gt; Extrude &amp; Bevel. Click on the More Options button, enter all the data shown below, click OK then go to Object &gt; Expand Appearance.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/2.jpg" border="0" alt="" /></div>
<h2>Step 3</h2>
<p>Drill down in the group and subgroups created in the previous steps. First, delete all the Clipping Paths then use the Unite button from their Pathfinder panel to unite some of these shapes.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/3.jpg" border="0" alt="" /></div>
<h2>Step 4</h2>
<p>Select all the top, letter shapes and go to Object &gt; Compound Path &gt; Make. Fill the resulting path with R=6, G=105, B=57, then Bring it to Front (Shift + Command + Right Bracket key). Double-click on it (in the Layers panel) and name it “vectors.” Select the rest of the shapes and replace the fill color with R=91, G=164, B=69.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/4.jpg" border="0" alt="" /></div>
<h2>Step 5</h2>
<p>Open the Gradient and the Swatches panel. Create the four gradients shown below and save them in your Swatches panel. Name them from “1″ to “4″ as shown in the following steps. Take a closer look at the gradient and you’ll notice some yellow text above some of the gradient sliders. It stands for Opacity.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/5.jpg" border="0" alt="" /></div>
<h2>Step 6</h2>
<p>Let’s focus on the “v” shapes. Ignore the top letter shape and focus on the other two. Select the top shape, open the fly-out menu of the Appearance panel and click on Add New Fill. This should add a second fill for the selected shape.</p>
<p>Select this new fill, and use “Gradient 01,” as shown below. Select the bottom shape, add a new fill, and use the same gradient as shown in the first image. Add a third fill for each of these shapes and use “Gradient 02.” Select the bottom shape, add two new fills and use “Gradient 03,” as shown in the third image. Add one final fill for the bottom shape and use “Gradient 04.”</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/6.jpg" border="0" alt="" /></div>
<h2>Step 7</h2>
<p>Now that you understand how to work with multiple fills, use the same gradients for the rest of the shapes, as shown in the following images. Finally, select all these shapes and group them (Command + G).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/7.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/8.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/9.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/10.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/11.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/12.jpg" border="0" alt="" /></div>
<h2>Step 8</h2>
<p>Return to the “v” shapes. In this step, we’ll see some discrete detail. First, create two copies of the bottom shape, then pick the Rectangle Tool(M) and create two rectangles as shown in the first images. Select each of these shapes along with one of the copies and click on the Intersect button from the Pathfinder panel. Fill both shapes with white and lower their opacity to 10%.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/13.jpg" border="0" alt="" /></div>
<h2>Step 9</h2>
<p>Repeat the same techniques for the rest of the shapes. Notice that these fresh rectangles must be places above the lightest areas (where “Gradient 03″ is applied). Finally, select all these white shapes and group them (Command + G).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/14.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/15.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/16.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/17.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/18.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/19.jpg" border="0" alt="" /></div>
<h2>Step 10</h2>
<p>Now, let’s focus on the “vectors” shape. Select it and make two copies (Command + C &gt; Command + F). Go to Edit &gt; Preferences &gt; General and enter “1″ in the Keyboard Increment box. Select the top copy and hit the up arrow once (to move it 1px up). Reselect both copies and click on the Minus Front button from the Pathfinder panel.</p>
<p>Fill the resulting shapes with R=142, G=198, B=64. Reselect the <em>vectors</em> shape and make another two copies. Go to Edit &gt; Preferences &gt; General and enter “0,5″ in the Keyboard Increment box. Select the top copy and hit the down arrow once (to move it 0,5px down). Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shapes with R=0, G=67, B=31.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/20.jpg" border="0" alt="" /></div>
<h2>Step 11</h2>
<p>For the following step you’ll need a grid every 1px. First, turn on the Grid (View &gt; Grid) and the Snap to Grid (View &gt; Snap to Grid), then go to Edit &gt; Preferences &gt; Guides &amp; Grid. Enter “1″ in the “Gridline every” and “Subdivisions” boxes, then click OK. Now, pick the Ellipse Tool (L) and create three squeezed circles (a 6×5 px, a 4×3 px, and a 3×2 px shape) and place them as shown in the following image.</p>
<p>Fill them with R=91, G=164, B=69 then group them (Command + G). Disable the Grid and the Snap to Grid, then make several copies of this group and spread them over the text as shown in the second image.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/21.jpg" border="0" alt="" /></div>
<h2>Step 12</h2>
<p>Pick the Rectangle Tool (M), create a 680 by 30px shape and place it as shown in the following image. Select it and go to Effect &gt; Distort &amp; Transform &gt; Roughen. Enter the data shown below, click OK, then go to Object &gt; Expand Appearance. Select the resulting shape and go to Object &gt; Path &gt; Offset Path. Enter a 15px Offset and click OK.</p>
<p><ins><ins id="google_ads_frame1_anchor"></ins></ins></p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/22.jpg" border="0" alt="" /></div>
<h2>Step 13</h2>
<p>Now, let’s add some color for the shapes made in the previous steps. Select the smaller one, fill it with R=142, G=198, B=64 , lower its Opacity to 70%, then go to Effect &gt; Blur &gt; Gaussian Blur. Enter a 5px Radius and click OK. Select the other shape, fill it with R=142, G=198, B=64 , lower its Opacity to 30% and add 5px Gaussian Blur effect.</p>
<p>Now you need to mask these two shapes. First, group them (Command + G), then open the Transparency panel. Make a new copy of “vectors,” fill it with white and move it above this fresh group (in the Layers panel). Now select the shape and the group, open the fly-out menu of the Transparency panel and click on Make Opacity Mask. In the end, it should look like in the final image below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/23.jpg" border="0" alt="" /></div>
<h2>Step 14</h2>
<p>Make another two copies of “vectors,” then pick the Rectangle Tool (M). Create a shape like the one shown in the first image and duplicate it. Select one of the rectangles, along with one of the “vectors” copies, then click on the Minus Front button from the Pathfinder panel. Select the resulting shapes and go to Object &gt; Compound Path &gt; Make.</p>
<p>Fill this path with the linear gradient shown in the second image, lower its Opacity to 20%, then change its blending mode to Overlay. Select the other rectangle along with the “vectors,” copy and click on the Intersect button from the Pathfinder panel. Select the resulting shapes and go to Object &gt; Compound Path &gt; Make. Fill this new path with the linear gradient shown in the fourth image, lower its Opacity to 20%, then change its blending mode to Overlay.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/24.jpg" border="0" alt="" /></div>
<h2>Step 15</h2>
<p>Make a new copy of “vectors.” Select it, Send it to Back (Shift + Command + Left Bracket key), place it as shown in the second image and rename it “vectors.back”. Change its fill color to R=0, G=67, B=31, then duplicate it. Select the copy, move it 1px down and to the right, then lower its Opacity to 50%.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/25.jpg" border="0" alt="" /></div>
<h2>Step 16</h2>
<p>Reselect “vectors.back” and go to Object &gt; Path &gt; Offset Path. Enter a “3px” Offset and click OK. Select the resulting shape, fill it with R=6, G=105, B=57, and go again to Object &gt; Path &gt; Offset Path.</p>
<p>Enter a “2px” Offset and click OK. Select the resulting shape, fill it with R=38, G=126, B=62, and go once again to Object &gt; Path &gt; Offset Path. Enter a “2px” Offset and click OK.</p>
<p>Select the resulting shape, fill it with R=71, G=150, B=68, and go one more time to Object &gt; Path &gt; Offset Path. Enter a “3px” Offset and click OK. Fill the resulting shape with R=107, G=175, B=68.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/26.jpg" border="0" alt="" /></div>
<h2>Step 17</h2>
<p>Select the original “vectors.back” shape and go to Effect &gt; Blur &gt; Gaussian Blur. Enter a 2x Radius and click OK.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/27.jpg" border="0" alt="" /></div>
<h2>Step 18</h2>
<p>Select all the shapes made in the sixteenth step and go to Effect &gt; Distort &amp; Transform &gt; Roughen. Enter the data shown below and click OK. Now select only the largest shape and go to Effect &gt; Stylize &gt; Outer Glow. Enter the data shown below and click OK.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/28.jpg" border="0" alt="" /></div>
<h2>Step 19</h2>
<p>Pick the Ellipse Tool (L), create 22px by 15px shape, then fill it with R=6, G=105, B=57. Select this shape and go to Effect &gt; Warp &gt; Arc. Enter the data shown below, click OK, then go to Object &gt; Expand Appearance. Make two copies of the resulting shape. Select the top copy and hit the up arrow three times (to move it 1,5px up).</p>
<p>Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=91, G=164, B=69. Now add a second fill and use the linear gradient shown in the final image. Group these two shapes.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/29.jpg" border="0" alt="" /></div>
<h2>Step 20</h2>
<p>Pick the Ellipse Tool (L), create an 18px by 12px shape and fill it with R=6, G=105, B=57. Select this shape and go to Effect &gt; Warp &gt; Arc. Enter the data shown below, click OK, then go to Effect &gt; Warp &gt; Fish. Again, enter the data shown below, click OK, then go to Object &gt; Expand Appearance. Make two copies of the resulting shape.</p>
<p>Select the top copy and hit the up arrow three times (to move it 1,5px up). Reselect both copies and click on the Minus Front button from the Pathfinder panel. Fill the resulting shape with R=91, G=164, B=69, then add a second fill and use the linear gradient shown in the final image. Group these two shapes.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/30.jpg" border="0" alt="" /></div>
<h2>Step 21</h2>
<p>Select the group made in the previous step and go to Effect &gt; Distort &amp; Transform &gt; Reflect. Check the Vertical button, then click on the Copy button. This will create a horizontally flipped copy of your group.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/31.jpg" border="0" alt="" /></div>
<h2>Step 22</h2>
<p>Make some copies of the groups made in the previous three steps. Rotate, resize, then place these groups as shown in the following image. Add a discrete, squeezed circle for each of part of this group, and fill it with R=91, G=164, B=64. Finally, add a simple Drop Shadow effect (Effect &gt; Stylize &gt; Drop Shadow) for the bottom groups.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/32.jpg" border="0" alt="" /></div>
<h2>Step 23</h2>
<p>For the background use the Rectangle Tool (M) to create a shape the size of your Artboard (700 by 300px). Fill it with white, then add a second fill and use the radial gradient shown in the second image. Again, take a closer look at the gradient. The yellow test stands for Opacity and the white text stands for Location.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/33.jpg" border="0" alt="" /></div>
<h2>Step 24</h2>
<p>Duplicate the rectangle made in the previous step. Select it, select the second fill (from the Appearance panel), then go to the Gradient panel and click on the Reverse Gradient button. Finally, reselect the entire path, lower its Opacity to 25%, and you’re done.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/34.jpg" border="0" alt="" /></div>
<h2>Conclusion</h2>
<p>The final image is below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/tuts/000_2010/375-green-viscous/00.jpg" border="0" alt="" /></div>
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		<title>How to Make a Nature Illustration with the Opacity Mask</title>
		<link>http://www.morphmagazine.com/tutorials/illustration/how-to-make-a-nature-illustration-with-the-opacity-mask/</link>
		<comments>http://www.morphmagazine.com/tutorials/illustration/how-to-make-a-nature-illustration-with-the-opacity-mask/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 11:35:20 +0000</pubDate>
		<dc:creator>ravin</dc:creator>
				<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.morphmagazine.com/?p=816</guid>
		<description><![CDATA[In this tutorial you will learn how to make an illustration for a magazine cover and learn how to use the opacity mask ,the gradient tool and the pen tool to make some leaves with water drops on them and cloudy background. This technique can be applied to many different objects. Let’s get started! &#160; [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-817" title="m" src="http://www.morphmagazine.com/wp-content/uploads/2011/01/m.jpg" alt="" width="200" height="200" />In this tutorial you will learn how to make an illustration for a magazine cover and learn how to use the opacity mask ,the gradient tool and the pen tool to make some leaves with water drops on them and cloudy background. This technique can be applied to many different objects. Let’s get started!<br />
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<strong>&nbsp;</strong><br />
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<p><span id="more-816"></span></p>
<h2>Step 1</h2>
<p>First, make a leaf shape using the Pen Tool.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/01.jpg" border="0" alt="" /></div>
<h2>Step 2</h2>
<p>Add a white stroke along the leaf and then press (Command + C) to copy ,(Command + B) to send to the back. Now you have two strokes , the white one in the front and color the other one with green and move it a little bit to the left. Use the image below for reference.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/02.jpg" border="0" alt="" /></div>
<h2>Step 3</h2>
<p>Expand the strokes (Object &gt; Expand), select them all and from the Pathfinder panel press merge.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/03.png" border="0" alt="" /></div>
<h2>Step 4</h2>
<p>Select the leaf then press (Command + C) for copy, (Command + F) paste in front, select the copy and fill it with gradient of half opacity white to 0 opacity white. Erase parts of the leaf (like in the image) to make the leaf shine.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/04.jpg" border="0" alt="" /></div>
<h2>Step 5</h2>
<p>Make several leaves in the same manner, and arrange them in a manner similar to the image below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/05.jpg" border="0" alt="" /></div>
<h2>Step 6</h2>
<p>Begin making the water drop with an ellipse shape with a green gradient.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/06.jpg" border="0" alt="" /></div>
<h2>Step 7</h2>
<p>Make a smaller ellipse with a white to green gradient and add smaller ellipses inside of it.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/07.jpg" border="0" alt="" /></div>
<h2>Step 8</h2>
<p>Distribute the drops on the leaves like in the image below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/08.jpg" border="0" alt="" /></div>
<h2>Step 9</h2>
<p>Now we will make the bubble for behind the leaves, start by making a circle with radial gradient (blue to white).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/09.jpg" border="0" alt="" /></div>
<h2>Step 10</h2>
<p>Like with the water drop, make circles inside with a white to transparent gradient and then add a moon shape at the bottom  .</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/010.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/010a.jpg" border="0" alt="" /></div>
<h2>Step 11</h2>
<p>To make the cloud, make several circles with the ellipse tool and put them together to form the cloud.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/011.jpg" border="0" alt="" /></div>
<h2>Step 12</h2>
<p>Now fill the empty space in the middle, select all the shapes and merge them with the Pathfinder.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/012.jpg" border="0" alt="" /></div>
<h2>Step 13</h2>
<p>Build your illustration by starting with the clouds, then bubbles, then the leaves.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/013.jpg" border="0" alt="" /></div>
<h2>Step 14</h2>
<p>Make a line of circles and group them.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/014.jpg" border="0" alt="" /></div>
<h2>Step 15</h2>
<p>Apply a 3D Extrude &amp; Bevel with the settings shown below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/015.jpg" border="0" alt="" /></div>
<p>By clicking twice in the transparency panel, you’re going to make an opacity mask and the cylinders will disappear.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/015a.jpg" border="0" alt="" /></div>
<h2>Step 16</h2>
<p>Alt + Click the opacity mask to edit it, make a rectangle with a gradient gray to black ( the black makes the object disappear and the white makes the object appear).</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/016.jpg" border="0" alt="" /></div>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/017.jpg" border="0" alt="" /></div>
<h2>Step 17</h2>
<p>Do the same thing as before, but use a pointy shape like below as the mask. This time the opacity mask will look like the image below.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/018.jpg" border="0" alt="" /></div>
<h2>Conclusion</h2>
<p>And there you have it. A soft looking environmental illustration. If you want to use this as a magazine cover, simply add your text and export it for print. I hope you’ve enjoyed this tut.</p>
<div><img src="http://dsmy2muqb7t4m.cloudfront.net/qt/2011_QT/qt_05_nature_illustration/h.jpg" border="0" alt="" /></div>
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